Squirtle - Pokemon 3D Character

Project: Pokémon Nature Documentary

As part of this fan-made Pokémon project, our team developed Squirtle for use in a wildlife-inspired documentary setting.

Modeling – sculpting the character to look natural in a live-action environment while maintaining recognizable design elements.

Texturing – applying high-quality materials to create believable skin, scales, and surface details.

Rigging & Animation – enabling a full range of realistic motion and wildlife-like performances through careful rig construction and animation cycles.

This work allowed the character to seamlessly fit into the immersive, nature-documentary style envisioned by the client.

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