
Squirtle - Pokemon 3D Character
Project: Pokémon Nature Documentary
As part of this fan-made Pokémon project, our team developed Squirtle for use in a wildlife-inspired documentary setting.
Modeling – sculpting the character to look natural in a live-action environment while maintaining recognizable design elements.
Texturing – applying high-quality materials to create believable skin, scales, and surface details.
Rigging & Animation – enabling a full range of realistic motion and wildlife-like performances through careful rig construction and animation cycles.
This work allowed the character to seamlessly fit into the immersive, nature-documentary style envisioned by the client.