Xoru - The Palace

Client: Castlelore Studios

Within Xoru: The Nightmare Wars, our team designed the Statue Room — a confined and foreboding interior built to emphasize tension and atmosphere.

  • Environment & Map Design – the room was structured around imposing statues and heavy architectural elements, with a compact layout that heightens the feeling of confinement.

  • Atmosphere & Worldbuilding – dramatic lighting, shadow play, and stark stone textures created a ritualistic, oppressive mood in line with the game’s darker fantasy setting.

  • Player Experience – the design encouraged careful exploration within a tight space, evoking unease while supporting core gameplay needs.

The Statue Room was developed as a haunting interior for Xoru: The Nightmare Wars, reinforcing the game’s mature tone through atmospheric environment design.

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